Struct Discard
pub struct Discard {
pub entity: Entity,
}Expand description
Trigger emitted when a component is removed from an entity, regardless of whether or not it is later replaced.
Runs before the value is replaced, so you can still access the original component data.
See ComponentHooks::on_discard for more information.
Fields§
§entity: EntityThe entity that held this component before it was discarded.
Trait Implementations§
§impl EntityEvent for Discard
impl EntityEvent for Discard
§fn event_target(&self) -> Entity
fn event_target(&self) -> Entity
The
Entity “target” of this EntityEvent. When triggered, this will run observers that watch for this specific entity.Auto Trait Implementations§
impl Freeze for Discard
impl RefUnwindSafe for Discard
impl Send for Discard
impl Sync for Discard
impl Unpin for Discard
impl UnsafeUnpin for Discard
impl UnwindSafe for Discard
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.