Expand description
Main-world tick stages and the Tick resource.
- Each stage is a
bevy_ecsSystemSet. - Ordering is enforced by
.chain()incrate::app::App::new. - The render schedule runs after the main schedule and the extract step; see
crate::render_world.
Structs§
- Tick
- Per-tick frame clock resource.
Enums§
- Tick
Stage - The five ordered main-world stages of a Lumen tick.