pub struct RenderCfg {
pub backend: RenderBackendChoice,
}Expand description
[render] block: which render backend draws the app.
[render]
backend = "cpu"Fields§
§backend: RenderBackendChoiceThe backend. auto (the default) tries the GPU and falls back to the
CPU when no GPU can start; gpu and cpu use that one backend and
fail the launch when it cannot start. A static package links only the
backends this selects.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for RenderCfg
impl<'de> Deserialize<'de> for RenderCfg
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for RenderCfg
impl RefUnwindSafe for RenderCfg
impl Send for RenderCfg
impl Sync for RenderCfg
impl Unpin for RenderCfg
impl UnsafeUnpin for RenderCfg
impl UnwindSafe for RenderCfg
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