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Transition

Struct Transition 

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pub struct Transition<T: Lerp + Send + Sync + 'static> {
    pub from: T,
    pub to: T,
    pub start: Instant,
    pub duration: Duration,
    pub easing: Easing,
}
Expand description

One-shot transition between two values of a tween-able type.

Use Transition::new to construct or From<(T, T, Duration)> for the common linear case. Transition::sample returns the eased value at any instant; Transition::done returns true once elapsed time has met or exceeded duration so the caller can despawn the component and stop tweening.

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§from: T

Value at start.

§to: T

Value at start + duration.

§start: Instant

Wall-clock instant the transition began.

§duration: Duration

Total length of the transition.

§easing: Easing

Curve applied to the linear progress fraction.

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impl<T: Lerp + Send + Sync + 'static> Transition<T>

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pub fn new(from: T, to: T, duration: Duration, easing: Easing) -> Self

Construct a transition that starts at now() and runs over duration with easing.

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pub fn progress(&self, now: Instant) -> f32

Linear fraction of total duration elapsed at now, clamped to [0, 1]. Zero-duration transitions report 1 immediately so they surface their to value without dividing by zero.

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pub fn sample(&self, now: Instant) -> T

Eased value at now.

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pub fn done(&self, now: Instant) -> bool

true once the transition has met or exceeded duration.

Trait Implementations§

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impl<T: Clone + Lerp + Send + Sync + 'static> Clone for Transition<T>

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fn clone(&self) -> Transition<T>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Lerp + Send + Sync + 'static> Component for Transition<T>
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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type Mutability = Mutable

A marker type to assist Bevy with determining if this component is mutable, or immutable. Mutable components will have [Component<Mutability = Mutable>], while immutable components will instead have [Component<Mutability = Immutable>]. Read more
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fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )

Registers required components. Read more
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fn clone_behavior() -> ComponentCloneBehavior

Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
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fn relationship_accessor() -> Option<ComponentRelationshipAccessor<Self>>

Returns [ComponentRelationshipAccessor] required for working with relationships in dynamic contexts. Read more
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fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_add [ComponentHook] for this [Component] if one is defined.
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fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_insert [ComponentHook] for this [Component] if one is defined.
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fn on_discard() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_discard [ComponentHook] for this [Component] if one is defined.
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fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_remove [ComponentHook] for this [Component] if one is defined.
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fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_despawn [ComponentHook] for this [Component] if one is defined.
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fn map_entities<E>(_this: &mut Self, _mapper: &mut E)
where E: EntityMapper,

Maps the entities on this component using the given [EntityMapper]. This is used to remap entities in contexts like scenes and entity cloning. When deriving [Component], this is populated by annotating fields containing entities with #[entities] Read more
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impl<T: Debug + Lerp + Send + Sync + 'static> Debug for Transition<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Lerp + Send + Sync + 'static> From<(T, T, Duration)> for Transition<T>

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fn from((from, to, duration): (T, T, Duration)) -> Self

Convenience: (from, to, duration).into() builds a Easing::Linear transition starting at now().

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impl<T: Copy + Lerp + Send + Sync + 'static> Copy for Transition<T>

Auto Trait Implementations§

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impl<T> Freeze for Transition<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Transition<T>
where T: RefUnwindSafe,

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impl<T> Send for Transition<T>

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impl<T> Sync for Transition<T>

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impl<T> Unpin for Transition<T>
where T: Unpin,

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impl<T> UnsafeUnpin for Transition<T>
where T: UnsafeUnpin,

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impl<T> UnwindSafe for Transition<T>
where T: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<C> Bundle for C
where C: Component,

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fn component_ids( components: &mut ComponentsRegistrator<'_>, ) -> impl Iterator<Item = ComponentId> + use<C>

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fn get_component_ids( components: &Components, ) -> impl Iterator<Item = Option<ComponentId>>

Return a iterator over this [Bundle]’s component ids. This will be None if the component has not been registered.
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impl<C> BundleFromComponents for C
where C: Component,

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unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
where F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<C> DynamicBundle for C
where C: Component,

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type Effect = ()

An operation on the entity that happens after inserting this bundle.
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unsafe fn get_components( ptr: MovingPtr<'_, C>, func: &mut impl FnMut(StorageType, OwningPtr<'_>), ) -> <C as DynamicBundle>::Effect

Moves the components out of the bundle. Read more
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unsafe fn apply_effect( _ptr: MovingPtr<'_, MaybeUninit<C>>, _entity: &mut EntityWorldMut<'_>, )

Applies the after-effects of spawning this bundle. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoResult<T> for T

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fn into_result(self) -> Result<T, RunSystemError>

Converts this type into the system output type.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> ConditionalSend for T
where T: Send,