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ScriptCfg

Struct ScriptCfg 

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pub struct ScriptCfg {
    pub engine: Option<String>,
}
Expand description

[script] block - an override that forces every script in the app onto one language. Without it each script file belongs to the language its extension names, as the installed host modules declare it, and an app that ships more than one language runs one host per language. Set engine when the per-file answer is not the one you want, most often because the app keeps its script inline in the markup, where there is no extension to read.

[script]
engine = "candela"

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§engine: Option<String>

The language name, as a host module registers it. A name no module registers leaves the app’s script unrun, with a banner that says so.

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impl ScriptCfg

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pub fn engine(&self) -> Option<&str>

The engine override, trimmed, when one is set.

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impl Clone for ScriptCfg

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fn clone(&self) -> ScriptCfg

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ScriptCfg

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ScriptCfg

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fn default() -> ScriptCfg

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for ScriptCfg

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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